{"id":1666,"date":"2023-11-17T18:29:27","date_gmt":"2023-11-17T18:29:27","guid":{"rendered":"https:\/\/aion-project.org\/blog\/?page_id=1666"},"modified":"2023-11-17T18:31:20","modified_gmt":"2023-11-17T18:31:20","slug":"temporalites-et-imaginaires-du-jeu","status":"publish","type":"page","link":"https:\/\/aion-project.org\/blog\/?page_id=1666","title":{"rendered":"Temporalit\u00e9s et imaginaires du jeu"},"content":{"rendered":"<p style=\"text-align: center;\"><span style=\"font-family: book antiqua, palatino, serif; font-size: 18pt;\">L&rsquo;ouvrage<em> Temporalit\u00e9s et imaginaires du jeu<\/em>, qui fait suite au colloque \u00e9ponyme (Metz, 9-10 juin 2021) est paru (novembre 2023) aux Presses universitaires de Li\u00e8ge. <\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Co-dirig\u00e9 par R\u00e9mi Cayatte, Audrey Tuaillon Dem\u00e9sy et Laurent Di Filippo, il regroupe 12 chapitres. <\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><img decoding=\"async\" class=\"img-responsive aligncenter\" src=\"https:\/\/files.memberz.fr\/fmsh\/books\/9782875623706.jpg\" alt=\"\" \/><\/span><\/p>\n<div id=\"v1replybody1\">\n<div>\n<div class=\"v1v1moz-forward-container\">\n<div class=\"v1v1moz-forward-container\">\n<div>\n<div>\n<div class=\"v1v1tab v1v1summary v1v1hide2\">\n<div class=\"v1v1margin-top-20\">\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 18pt; color: #3366ff;\">Sommaire :<\/span><span style=\"font-family: book antiqua, palatino, serif; font-size: 18pt; color: #0000ff;\"><br \/>\n<\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Introduction<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">R\u00e9mi Cayatte, Audrey Tuaillon Dem\u00e9sy, Laurent Di Filippo, <em>Les imaginaires ludiques au prisme du temps <\/em><\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Premi\u00e8re partie. Temporalit\u00e9s et narrations ludiques<\/strong><\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Chapitre I<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Alice Dionnet, Life is Strange :<em> une \u00e9tude du rewind \u00e0 l&rsquo;aune de la th\u00e9orie des mondes possibles<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Chapitre<\/strong> II<\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Quentin Barrois, <em>De la figuration du pass\u00e9 \u00e0 l&rsquo;exp\u00e9rience r\u00e9flexive du temps : enjeux esth\u00e9tiques de la repr\u00e9sentation des ruines dans <\/em>Guild Wars 2<\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre III<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Matthieu Epp, <em>Hybrider spectacle vivant et jeu vid\u00e9o ? L&rsquo;exemple des<\/em> Runes d&rsquo;Odin<\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre IV<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Charles Meyer, Jean Moulin,<em> Le Donjon et le D\u00e9miurge : les vocalit\u00e9s vid\u00e9oludiques de narrateur comme dispositif d&rsquo;instauration et d&rsquo;inscription temporelle<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre V<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Laura Goudet, <em>Rhizomes temporels <\/em>Animal Crossing <em>et <\/em>Mortal Combat<\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre VI<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">H\u00e9l\u00e8ne Sellier,<em> Temporalit\u00e9 s\u00e9rielle et expressivit\u00e9 vid\u00e9oludique<\/em><\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Deuxi\u00e8me partie. Temporalit\u00e9s et pratiques ludiques : imaginaires et mondes sociaux<\/strong><\/span><\/p>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong>Chapitre VII<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Sophier Chevalier, Emilio Frignati, <em>R\u00e9sultats des courses : grandeur et d\u00e9clin des courses de l\u00e9vrier en France<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre VIII<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Orlane Messey, <em>Le derby c&rsquo;est du s\u00e9rieux ! Le ludique et ses imaginaires dans la pratique du roller derby<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre IX<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">C\u00e9dric Maiore,<em> La repr\u00e9sentation vid\u00e9oludique du football : temporalit\u00e9s du jeu dans le jeu, de l&rsquo;imaginaire \u00e0 l&rsquo;hyperr\u00e9el ?<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre X<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Gabrielle Lavenir, <em>Temps pour soi, temps perdu, temps investi : les jeux vid\u00e9o au grand \u00e2ge<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre XI<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">I\u00f1ito Atucha, <em>Temporalit\u00e9s, imaginaire historique et repr\u00e9sentations du jeu d&rsquo;\u00e9checs dans le<\/em> Libro del acedrex, dados e tablas <em>d&rsquo;Aphonse de Castille<\/em><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\"><strong> Chapitre XII<\/strong><\/span><br \/>\n<span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">Boris Krywicki, <em>D\u00e9terrer les jeux vid\u00e9o : les explorations des journalistes sp\u00e9cialis\u00e9s \u00e0 rebours de la temporalit\u00e9 industrielle<\/em><\/span><\/p>\n<\/div>\n<p><span style=\"font-family: book antiqua, palatino, serif; font-size: 14pt;\">https:\/\/www.lcdpu.fr\/books\/40117277-0E93-4BC4-8743-EFC5687F0489#<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>L&rsquo;ouvrage Temporalit\u00e9s et imaginaires du jeu, qui fait suite au colloque \u00e9ponyme (Metz, 9-10 juin 2021) est paru (novembre 2023) aux Presses universitaires de Li\u00e8ge. Co-dirig\u00e9 par R\u00e9mi Cayatte, Audrey Tuaillon Dem\u00e9sy et Laurent Di Filippo, il regroupe 12 chapitres. Sommaire : Introduction R\u00e9mi Cayatte, Audrey Tuaillon Dem\u00e9sy, Laurent Di Filippo, Les imaginaires ludiques au [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":20,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1666","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/pages\/1666","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1666"}],"version-history":[{"count":6,"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/pages\/1666\/revisions"}],"predecessor-version":[{"id":1672,"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/pages\/1666\/revisions\/1672"}],"up":[{"embeddable":true,"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=\/wp\/v2\/pages\/20"}],"wp:attachment":[{"href":"https:\/\/aion-project.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1666"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}